Production Launch Control
Actionable Launch Gap Workroom
Gap Summary
Not saved this session
Blocked vs Ready Launch State
Operator Gap Rows
Owner, Status, Signoff, and Evidence for Every Launch Finding
| Gap | Owner | Status | Signoff | Evidence | Due |
|---|
Legal Provisional Approval
Operator-Approved Legal Posture Pending Attorney Revisions
Provider Simulation Mode
Local Fake Providers Before Live Stripe, Auth, Database, and Deployment Setup
Archive Fee-to-Review Mapping
How Fees, Credits, Refunds, and Operator Overrides Lock or Unlock Review
Launch Readiness Evidence Proof
Local Evidence for Archive Mapping, Schema, Exports, and Provisional Legal State
Rollback Drill Proof
Local Restore, Previous Build, Disable Switch, and Post-Rollback Smoke Evidence
Provider Decision Checklist
Chosen Local Placeholders Before Live Stripe, Auth, Database, Email, Media, and Monitoring
Staging Deployment Plan
Host Path, Env Map, Smoke Gates, Rollback, and Temporary URL Plan
Staging Provider Choice
Recommended First Host, Deferred AWS Path, and No-Paid-Account Timing
Deploy Blueprint
Provider-Neutral Settings for the First Preview URL
Render Provider Setup Checklist
Exact First Preview Settings Without Opening Paid Services or Entering Secrets Here
Staging Deployment Package
Build, Start, Env Names, Health Checks, Smoke Routes, Rollback, and Coordinate Exclusion
Provider Selection Matrix
Recommended Providers, Account Timing, Env Names, and Required Proof
Provider Account Timing Sheet
Which Accounts Can Wait, When They Become Necessary, and What Proof They Need
Staging Env Checklist Workroom
Copy-Ready Env Names With Blank Values Kept Outside Source
Staging Smoke Runner
Home, Account, Archive, Challenge, Admin, Export, Coordinate Lock, and Rollback Checks
Real Staging Smoke Plan
Hosted URL Checks for Home, Accounts, Archive, Challenges, Admin Packets, Export, and Rollback
Hosted Smoke Runner Packet
Render Preview URL Checks for Public Routes, Protected Packets, Gates, Exports, and Rollback
Hosted Preview Readiness Drill
Render-First Local Rehearsal Before Creating the First Preview URL
Release Evidence Bundle
Bundle: Loading
Public-Safe Pre-Staging Packet With Exclusions and Required Evidence
Pre-Staging Approval Packet
Operator Approval, Scope Notice, Evidence Rows, and Exportable Signoff
Launch Gates
Category Gates That Decide Blocked vs Ready
Evidence Checklist
Exportable Proof Needed Before Real Provider Setup
Signoff Board
Operator, Technical, Legal, Provider, and Content Signoffs
Provider Activation Workroom
Auth, Stripe, Database, Media, Email, and Monitoring Placeholders
Provider Env Placeholder Controls
Env Key Names Only, With Live Values Kept Outside Source
Staging Smoke Runner
Public, Admin, Archive, Challenge, and Export Smoke Checks
Rollback Drill Workroom
Restore Point, Previous Build, Database Rollback, and Disable Switches
Legal Signoff Workroom
Terms, Privacy, Refunds, BB Utility, NFT Rights, Archive, and Expedition Review
Content Freeze Board
Launch-Ready Cards, Pages, Games, Offers, Legal, and Visual States
Pre-Staging Content Freeze
Visible Launch Content, Placeholder Decisions, Operator Signoff, and Coordinate Exclusion
Content Freeze Selection
Exact First-Staging Content Choices for Pages, Atlas Cards, Challenges, Archive, Pricing, and Media
Provider Account Prep
What to Prepare for Hosting, Auth, Stripe, Database, Email, Monitoring, Media, and Domain
Production Deployment Checklist
Target, Build, Env Map, Health, Domain, Migration, and Operator Signoff
Provider-Neutral Secrets Checklist
Env Names Only, No Source Secrets, No Wallet Custody, No Coordinate Mounts
Launch Evidence Export Center
Rehearsal, Gaps, Schema, Legal, and Signoff Evidence Packets
Staging Evidence Export
Deployer Packet: What to Enter, What to Test, and What Proof to Capture
Live Launch Gate
Live Gate: Loading
Final Hold/Ready Decision Before Public Launch
Post-Launch Monitoring Board
Uptime, Payments, Access Denials, Archive Load, Challenge Failures, and Security Alerts
Deploy / Rollback Rehearsal
Staging Env, Smoke Checks, Migration, Rollback, and Content Freeze
Next Build Blocks